TripleA is a free open source turn based grand strategy game engine with play similar to Axis & Allies and Risk. Over a hundred different maps created by the community covering a wide variety of scenarios (such as WW1, WW2 and various science fiction and fantasy worlds) are available for download. TripleA supports single player vs AI, hot-seat, play by email and forum, direct online play,. Description of Axis & Allies Windows. 1998, the year Axis & Allies was released on Windows. Made by Meyer Glass Interactive Ltd. And published by Hasbro Interactive Ltd., this strategy game is available for free on this page. Axis and Allies Free Download for PC is a 1998 turn-based strategy video game closely based on the Axis and Allies: Classic board game. Players take control of one of five world powers at the start of 1942 in WW2, grouped into the opposing factions of the Allies (US, UK, and USSR) and the Axis. NOTE: The purpose of this download is for legitimate past owners of the 1998 Axis and Allies CD-ROM whose CD has become lost or unusable/unreadable. Installing this without ever owning the orginal CD-ROM may constitute a violation of Hasbro's copyrights and should not be done. Thanks, kurt3892.
Axis & Allies, the boardgame, is an abstract take on the Second World War. As with the original, this PC version starts up in 1942, shortly after the U.S. has entered the war. There are five players divided into two sides: the U.S., England, and Soviet Union as the Allies, and Germany and Japan as the Axis. In the single player game you can control all the countries on one side or just take one and rely on the computer to back you up (good luck). As Panzer General is to tactical combat with its fun and fast play, Axis & Allies is its counterpart with grand strategic operations.
The game’s presentation is bold, colorful and in keeping with the boardgame. The unit pieces have been given the look of miniatures. Black and white period footage as well as animated scenes highlight world and combat events. The sound effects of exploding shells, diving planes and rushing tanks are delivered on cue. A nice touch is a newspaper style recap at the end of each round that tracks each nation’s progress through the game.
There are critical oversights, however. Carriers that engage in naval combat, for example, may not be able to land planes later in the turn. AI controlled planes inexplicably park in an ocean zone and sit there for the rest of the game. The U.S. and Japan will frequently purchase large numbers of submarines that are never placed into play. Rockets developed through weapons research may not be placed in territories with AA guns. Crashes are also very frequent in multiplayer, as if the entire code is bug-ridden.
Overall, the game is an admiral representation of the tabletop version, but is all the same too buggy and rushed to be fully enjoyed by veterans, and at the same time too complex for most casual strategy fans.
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System Requirements: Pentium 166 MHz, 16 MB RAM, Win95
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